功能說明:圖片跑馬燈
此程式可以在跑馬燈中同時出現文字及圖片。
取得相關原始碼:
<script language="JavaScript1.2">
<!--
var marqueewidth=470;
var marqueeheight=40;
var speed=3;
var marqueecontents='<IMG src="../images/logo999.gif" height=31 width=88 border=0> 歡迎光臨網奕工坊,到處逛逛別客氣喔!';
if (document.all) document.write('<marquee scrollAmount='+speed+' style="width:'+marqueewidth+'">'+marqueecontents+'</marquee>');
function regenerate() {window.location.reload();}
function regenerate2(){
if (document.layers){
setTimeout("window.onresize=regenerate",450);
intializemarquee();
}
}
function intializemarquee(){
document.cmarquee01.document.cmarquee02.document.write('<nobr>'+marqueecontents+'</nobr>');
document.cmarquee01.document.cmarquee02.document.close();
thelength=document.cmarquee01.document.cmarquee02.document.width;
scrollit();
}
function scrollit(){
if (document.cmarquee01.document.cmarquee02.left>=thelength*(-1)){
document.cmarquee01.document.cmarquee02.left-=speed;
setTimeout("scrollit()",100);
} else {
document.cmarquee01.document.cmarquee02.left=marqueewidth;
scrollit();
}
}
window.onload=regenerate2;
//-->
</script>
功能說明:自動背景變色
此程式可以讓背景自動地變幻各種顏色。
第一部分:複製下列原始碼加到<body>與</body>中間
<script language="JavaScript">
var pos = 10;
function initArray() {
this.length = initArray.arguments.length;
for (var i = 0; i < this.length; i++) {
this[i] = initArray.arguments[i];
}
}
var col=new initArray("4b","5b","8b","8b");
col[0] = "#FFFFCC";
col[1] = "#FFCCFF";
col[2] = "#99FFCC";
col[3] = "#CCFFFF";
col[4] = "#FFCCCC";
col[5] = "#CCCCFF";
col[6] = "#CCFF99";
col[7] = "#FFFFFF";
col[8] = "#FF99CC";
col[9] = "#FFCC99";
function chgCol() {
pos++;
if (pos<0||pos>9) {
pos = 0;
}
document.bgColor = col[pos];
setTimeout("chgCol()",5000);
/* Change above set to every 10 seconds (1000 = 1 sec) If
you wish to speed it up, lower the number. To slow it
down, raise the number. */
}
var yourwords = "不斷變化背景色彩";var buffer1=" ";var buffer2=" ";var message1=buffer1+yourwords+buffer2;var dir = "left";var speed =150;function pingpong(){if (dir == "left") { message2=message1.substring(2,message1.length)+" "; window.status=message2; setTimeout("pingpong();",speed); message1=message2; if (message1.substring(0,1) == "*") dir="right"; }else { message2=" "+message1.substring(0,message1.length-2); window.status=message2; setTimeout("pingpong();",speed); message1=message2; if (message1.substring(message1.length-1,message1.length) == "*") dir="left"; }}
// -->
</script>
第二部分:將下面指令加到 <body> 指令內
onload="chgCol(); pingpong();"
背景色漸變
這個小程式可以指定背景的基本色,讓背景色產生漸變的效果。
一 在<head>區加入下面的原始碼
<script language="JavaScript">
<!--
// 在以下指定原始的網頁背景色
r=0;
g=0;
b=0;
flag=0;
t=new Array;
o=new Array;
d=new Array;
function hex(a,c)
{
t[a]=Math.floor(c/16)
o[a]=c%16
switch (t[a])
{
case 10:
t[a]='A';
break;
case 11:
t[a]='B';
break;
case 12:
t[a]='C';
break;
case 13:
t[a]='D';
break;
case 14:
t[a]='E';
break;
case 15:
t[a]='F';
break;
default:
break;
}
switch (o[a])
{
case 10:
o[a]='A';
break;
case 11:
o[a]='B';
break;
case 12:
o[a]='C';
break;
case 13:
o[a]='D';
break;
case 14:
o[a]='E';
break;
case 15:
o[a]='F';
break;
default:
break;
}
}
function ran(a,c)
{
if ((Math.random()>2/3||c==0)&&c<255)
{
c++
d[a]=2;
}
else
{
if ((Math.random()<=1/2||c==255)&&c>0)
{
c--
d[a]=1;
}
else d[a]=0;
}
return c
}
function do_it(a,c)
{
if ((d[a]==2&&c<255)||c==0)
{
c++
d[a]=2
}
else
if ((d[a]==1&&c>0)||c==255)
{
c--;
d[a]=1;
}
if (a==3)
{
if (d[1]==0&&d[2]==0&&d[3]==0)
flag=1
}
return c
}
function disco()
{
if (flag==0)
{
r=ran(1, r);
g=ran(2, g);
b=ran(3, b);
hex(1,r)
hex(2,g)
hex(3,b)
document.bgColor="#"+t[1]+o[1]+t[2]+o[2]+t[3]+o[3]
flag=50
}
else
{
r=do_it(1, r)
g=do_it(2,g)
b=do_it(3,b)
hex(1,r)
hex(2,g)
hex(3,b)
document.bgColor="#"+t[1]+o[1]+t[2]+o[2]+t[3]+o[3]
flag--
}
if (document.all)
setTimeout('disco()',50)
}
//-->
</script>
二 將下面指令加到<body>指令內
onload="disco()"
淡入淡出的背景
一 將下面原始碼加到<head>區
<SCRIPT LANGUAGE="JavaScript">
<!--
// convert decimal value (0 - 255) to hexadecimal
// (use .toString(16) method supported by IE)
function toHex(dec) {
// create list of hex characters
var hexCharacters = "0123456789ABCDEF"
// if number is out of range return limit
if (dec < 0)
return "00"
if (dec > 255)
return "FF"
// decimal equivalent of first hex character in converted number
var i = Math.floor(dec / 16)
// decimal equivalent of second hex character in converted number
var j = dec % 16
// return hexadecimal equivalent
return hexCharacters.charAt(i) + hexCharacters.charAt(j)
}
// set background color to specified descriptors
function setbgColor(red, green, blue)
{
document.bgColor = "#" + toHex(red) + toHex(green) +
toHex(blue)
}
// fade from start to end descriptors (increase step to increase transition speed)
function fade(sred, sgreen, sblue, ered, egreen, eblue, step)
{
// loop to create fade effect
for(var i = 0; i <= step; ++i) {
// set current red descriptor
var red = Math.floor(sred * ((step - i) / step) + ered
* (i / step))
// set current green descriptor
var green = Math.floor(sgreen * ((step - i) / step) +
egreen * (i / step))
// set current green descriptor
var blue = Math.floor(sblue * ((step - i) / step) +
eblue * (i / step))
// set background color according to descriptors
setbgColor(red, green, blue)
}
}
// -->
</SCRIPT>
二 將下原始碼加到<body>指令內
onLoad="fade(255, 255, 255, 0, 0, 0, 64)" onUnload="fade(0, 0, 0, 255, 255, 255, 64)"
水紋背景
下載水紋圖片(aring.gif) 放在同一目錄中。(按此下載)
<script language="JavaScript">
<!--
if (document.all){
kg=new Image();
kg.src="aring.gif";
document.write('<span id="rings" style="position:absolute;top:0px;left:0px">'
+'<img src="aring.gif" name="kg" style="position:relative"></span>');
var TimeLinethree = 85;
var TimeLineTwo = 0;
var TimeLineOne = 0;
var ThreeStep = 2.1;
var TwoStep = 5.5;
var OneStep = 2.5;
var xp = 100;
var yp = 100;
function SmokeRing(){
document.all.rings.document.images["kg"].style.filter='alpha(opacity='+TimeLinethree+')';
document.all.rings.document.images["kg"].style.top=yp + (-TimeLineOne);
document.all.rings.document.images["kg"].style.left=xp + (-TimeLineOne);
document.all.rings.document.images["kg"].width=TimeLineTwo;
document.all.rings.document.images["kg"].height=TimeLineTwo;
TimeLinethree-=ThreeStep;
TimeLineTwo+=TwoStep;
TimeLineOne+=OneStep;
setTimeout('SmokeRing()',10);
if ((TimeLineTwo > 380) || (TimeLineOne > 380) || (TimeLinethree < 0))
{TimeLineTwo=0;TimeLineOne=0;TimeLinethree=85;
stop=window.document.body.clientHeight-280;
sleft=window.document.body.clientWidth/2.5;//?
yp=Math.round(Math.random()*stop);
xp=Math.round(Math.random()*sleft);
document.all.rings.style.top=yp+document.body.scrollTop;
document.all.rings.style.left=xp+document.body.scrollLeft;
}
if ((yp < 80) || (xp < 80))
{
yp+=80;
xp+=80;
}
}
}
if (document.all)SmokeRing();
// -->
</script>
功能說明:密碼保護
這個程式可以在進入網頁時設定密碼保護,程式會依所輸入的密碼開啟網頁
在「前引頁」中設定:(叫出密碼輸入頁)
一、在<head>區中加入下面原始碼
<script language="JavaScript">
<!--
var new_window = null;
function password() {
new_window = window.open('js80106f.htm', 'pass', 'width=350,height=100,resizable=1');
}
// -->
</script>
二、在<body>指令內加入下面指令
onload="javascript:password()"
「密碼輸入頁」中的設定:(依所輸入密碼進入網頁)
一、在<head>區加入下面原始碼
<script language="JavaScript">
<!--
function goForit() {
var location;
var password;
password=this.document.testform.inputbox.value
location=password + ".htm"
fetch(location)
theKeeper=window.close()
}
function fetch(location) {
var root;
if (opener.closed) {root=window.open('','passme','toolbar=yes,location=yes,status=yes,menubar=yes,scrollbars=yes,resizable=yes,copyhistory=no');
root.location.href = location;
} else {
opener.location.href = location;
}
}
// -->
</script>
二、在<body>區加入下面原始碼
<form name="testform">
<p>請輸入您的密碼:<input type="text" size="20" name="inputbox"> <input
type="button" name="button" value="確定"
onclick="goForit(this.form)"></p>
</form>
功能說明:井字遊戲
此程式可以產生一個傳統的井字遊戲。
一 將下面複製至 <body> 指令後
<SCRIPT language="javascript">
/*
Code Written by Cory Fogliani (Email: cory@ijustdontcare.com)
Testers: Cory Fogliani, Chris Gordon
Featured on Website Abstraction (https://wsabstract.com)
For this and over 400+ free scripts, visit https://wsabstract.com
*/
//if IE4/NS6, apply style
if (document.all||document.getElementById){
document.write('<style>.tictac{')
document.write('width:50px;height:50px;')
document.write('}</style>')
}
var sqr1
var sqr2
var sqr3
var sqr4
var sqr5
var sqr6
var sqr7
var sqr8
var sqr9
var sqr1T = 0
var sqr2T = 0
var sqr3T = 0
var sqr4T = 0
var sqr5T = 0
var sqr6T = 0
var sqr7T = 0
var sqr8T = 0
var sqr9T = 0
var moveCount = 0
var turn = 0
var mode = 1
function vari()
{
sqr1 = document.tic.sqr1.value
sqr2 = document.tic.sqr2.value
sqr3 = document.tic.sqr3.value
sqr4 = document.tic.sqr4.value
sqr5 = document.tic.sqr5.value
sqr6 = document.tic.sqr6.value
sqr7 = document.tic.sqr7.value
sqr8 = document.tic.sqr8.value
sqr9 = document.tic.sqr9.value
}
function check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("You Win!")
reset()
}
else
{
winCheck()
check2()
drawCheck()
}
}
function check2()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
{
alert("You Lose!")
reset()
}
}
function player1Check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else
{
player2Check()
drawCheck()
}
}
function player2Check()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
請先 登入 以發表留言。